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Castle Smash

LD48 #0 was a 24-hour competition with the theme “Indirect Interaction”. To celebrate that, I created Castle Smash, an RTS game where you have no control over your units. You just make buildings to...

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Save The Hut

Save The Hut was my very first entry into the world of ‘make a game in a low amount of hours’ compos. It was all about The Hut, and how to Save it from the hut-hungry alien invaders. The player had to...

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Battery

Battery was my entry to LD9. The theme was “Build the level you play”. Initially, the open voting hinted at a clear winner of the theme “battery”, for which Hamumu found the best explanation: Battery...

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The Destruction of the Sheep

Having learnt some great lessons from my previous LD48 entry, Save The Hut, I decided to not include as much boringness, confusion and frustration in my next game. Together with the theme...

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The People

The People was written for the Growth theme, and in many ways it resembles my first two LD games—there’s the tiled world, and you can build things on it. Only in this case it looks more fancy due to...

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The Tower of You

I’m finally finished with a version that both runs and could be classified as a game. So here it is. All important information is available in the game, really, if you just pay a bit of attention. I...

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mailman progress – shotgun and building

now its time to find some sounds …

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An online persistent world building game in 48 hours

I’d been meaning to write this a lot earlier, but I’ve been way too busy to do it until today. Anyways, I made an online persistent world game in 48 hours. I wonder if it’s been done before during LD?...

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Quickly to heaven

Yup, the apocalypse, it’s a-coming! Before god let’s his wrath down on earth, you can try and build a golden tower to heaven. I read somewhere about that before…? Well, you got 5 minutes, let’s see if...

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Happy

So very, very lovely. This. Or the equivalent of this (in Unity I expect there is a button that says ‘Magic’ and your game is suddenly on-line). How awesome is it to watch this last build of your...

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